Toms |
Class | Description | |
---|---|---|
HighlightingTextBlock | A TextBlock like control that highlights a search text. | |
Icon | An image control that accepts a list of image sources and displays the image that best fits the size of the control. | |
InPlaceEdit |
Text control supporting in place editing.
Editing starts
| |
LoadingIndicator | A loading indicator showing a rotating animation when active. | |
Map | A control showing maps represented in a tile system, e.g. Open Street Map, Bing or Google maps. See e.g. https://msdn.microsoft.com/en-us/library/bb259689.aspx for a description how the tile system works. | |
MapTile | Represents on tile in the map. | |
PixelSnapper | Moves the view port by fractional pixels, so the control's top left point is always aligned on a pixel boundary. See e.g. https://msdn.microsoft.com/de-de/library/aa970908.aspx. | |
SharedWidthHeaderedContentControl | A headered content control with it's header on the left side. Host in a panel with the IsSharedSizeScopeProperty set to true to use the same width for all headers. | |
ViewportCanvas | A canvas that transforms the coordinates of it's children to the own visual before arranging them. It is used to have an overlay of non-scaled object on top of a scaled object, where the coordinates of the overlay objects are expressed in the coordinate system of the scaled object (World). One major use case are e.g. pin points on a map, where the map scales, while the pin points only move but keep their size. While the Canvas only accepts one of Left/Right or Top/Bottom, with the ViewportCanvas you can specify both to stretch the object accordingly to the transformation. |
Interface | Description | |
---|---|---|
IImage | Implemented by image providers to provide a dynamically loadable image. | |
IImageProvider | Implemented by image providers for the Map control. | |
IMapTile | Implemented by representations of a map tile. |